Standards, which are aligned to the Common Core State Standards. Instruction reinforces core skills in reading, writing, speaking, listening, and mathematics. Course instruction emphasizes career ready practices in communication, ethics, interpersonal/team skills, critical thinking and problem solving, safety, technology, and employability skills.
All CTE courses offered through the North Orange County Occupational Program (NOCROP) program have been assigned a course code number, a major course title or abbreviation, and a three character room number designation which will identify the location of the student's placement. This system has been coordinated with the Anaheim Union High School District's Information Systems Department, and is used by all senior high schools when students are scheduled in selected ROP areas of instruction.
Students will learn the principles of graphic design while creating both digital and print graphics. Students will create logos and design a variety of design projects. Students will learn Adobe Photoshop, Adobe Illustrator, Macromedia Fireworks, and Macromedia Freehand and/or open-source graphics software. This is a concentration level CTE course.
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Students will learn the principles of graphic design while creating both digital and print graphics. Students will create logos and design a variety of design projects. Students will learn Adobe Photoshop, Adobe Illustrator, Macromedia Fireworks, and Macromedia Freehand and/or open-source graphics software. This is a concentration level CTE course.
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(ROP) course.
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(ROP) course.
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Students will learn to create animations and apply the principles of animation through the visual electronic art form of 2D animation. Storyboarding, character development, basic terminology, as well as, the historical development and cultural influences on the field of animation will be explored. This is a CTE capstone level course, leading to industry certification.
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Students will learn to create animations and apply the principles of animation through the visual electronic art form of 2D animation. Storyboarding, character development, basic terminology, as well as, the historical development and cultural influences on the field of animation will be explored. This is a CTE capstone level course, leading to industry certification.
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This is a concentrator course in the Design, Visual, and Media Arts pathway. Topics include digital camera operations, lighting techniques, aesthetics, Photoshop, Lightroom, and portfolio development. This course will also cover art history topics to include a brief history of photography, contemporary photography, and commercial photographers. Students will explore exposure systems using aperture, shutter speed, and ISO combinations. Digital cameras with adjustable f-stops and shutter speeds, memory cards, and re-writable memory devices (SD cards and flash drives) will be used.
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This is a concentrator course in the Design, Visual, and Media Arts pathway. Topics include digital camera operations, lighting techniques, aesthetics, Photoshop, Lightroom, and portfolio development. This course will also cover art history topics to include a brief history of photography, contemporary photography, and commercial photographers. Students will explore exposure systems using aperture, shutter speed, and ISO combinations. Digital cameras with adjustable f-stops and shutter speeds, memory cards, and re-writable memory devices (SD cards and flash drives) will be used.
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Students will learn to work in a professional environment. They will produce videos incorporating sound, animation, and special effects. Video production includes scripting, storyboarding, recording, and editing. The emphasis is on increasing students’ communication skills through the use of video technology. This is a CTE capstone level course, leading to industry certification.
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Students will learn to work in a professional environment. They will produce videos incorporating sound, animation, and special effects. Video production includes scripting, storyboarding, recording, and editing. The emphasis is on increasing students’ communication skills through the use of video technology. This is a CTE capstone level course, leading to industry certification.
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Multimedia Production is a course designed to explore the concepts and methods of studio production. The goal of the course is to further the students understanding of studio production operations. This will be accomplished through lectures, presentations, demonstrations, samples, readings, video tutorials, studio practice, critiques and assignments. Moreover, students’ ability to collaborate will be challenged through working in groups to design, create, critique, and present visual and digital media projects that will inform, persuade and entertain audiences.
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Multimedia Production is a course designed to explore the concepts and methods of studio production. The goal of the course is to further the students understanding of studio production operations. This will be accomplished through lectures, presentations, demonstrations, samples, readings, video tutorials, studio practice, critiques and assignments. Moreover, students’ ability to collaborate will be challenged through working in groups to design, create, critique, and present visual and digital media projects that will inform, persuade and entertain audiences.
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Students will participate in and produce television broadcasts. Projects include live broadcasts, commercials, interviews, documentaries, as well as scripting, storyboarding, editing, time and resource management and use of video/audio equipment and software. Comprehensive portfolios of work shall also be produced. The course emphasizes improving students’ communication skills through broadcasting media. This is a CTE concentrator level course.
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Students will participate in and produce television broadcasts. Projects include live broadcasts, commercials, interviews, documentaries, as well as scripting, storyboarding, editing, time and resource management and use of video/audio equipment and software. Comprehensive portfolios of work shall also be produced. The course emphasizes improving students’ communication skills through broadcasting media. This is a CTE concentrator level course.
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This course trains students to perform in front of live audiences. Dance Production introduces the concepts of choreography, dance critique, and production. Students participate in additional classroom hours for rehearsal and performance. This course meets the "F" requirement for UC A-G.
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This course trains students to perform in front of live audiences. Dance Production introduces the concepts of choreography, dance critique, and production. Students participate in additional classroom hours for rehearsal and performance. This course meets the "F" requirement for UC A-G.
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Digital Music Production CTE is a student centered course designed for those with a basic to general music background who are interested in the creation of electronic/digital music. Students will focus on composition techniques and songwriting skills while learning elements of computer-based music and digital editing.
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Digital Music Production CTE is a student centered course designed for those with a basic to general music background who are interested in the creation of electronic/digital music. Students will focus on composition techniques and songwriting skills while learning elements of computer-based music and digital editing.
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The purpose of this course is for self-motivated students who wish to pursue a career in a design related field. Students will continue to develop their skills as graphic artists by exploring how the Elements of Art and Principles of Design are used in visual communication. They will explore the historical development of design, through the exploration of graphic arts history while engaging in hands-on problem solving and visual experimentation to produce real world graphic arts projects. They will engage in a comprehensive exploration of the various aspects of visual communication including theory, technology and practice. They will critically observe their visual environment, solve design problems, and influence behavior through the use of graphic design.
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The purpose of this course is for self-motivated students who wish to pursue a career in a design related field. Students will continue to develop their skills as graphic artists by exploring how the Elements of Art and Principles of Design are used in visual communication. They will explore the historical development of design, through the exploration of graphic arts history while engaging in hands-on problem solving and visual experimentation to produce real world graphic arts projects. They will engage in a comprehensive exploration of the various aspects of visual communication including theory, technology and practice. They will critically observe their visual environment, solve design problems, and influence behavior through the use of graphic design.
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The purpose of this course is for self-motivated students who wish to pursue a career in a design related field. Students will continue to develop their skills as graphic artists by exploring how the Elements of Art and Principles of Design are used in visual communication. They will explore the historical development of design, through the exploration of graphic arts history while engaging in hands-on problem solving and visual experimentation to produce real world graphic arts projects. They will engage in a comprehensive exploration of the various aspects of visual communication including theory, technology and practice. They will critically observe their visual environment, solve design problems, and influence behavior through the use of graphic design.
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The purpose of this course is for self-motivated students who wish to pursue a career in a design related field. Students will continue to develop their skills as graphic artists by exploring how the Elements of Art and Principles of Design are used in visual communication. They will explore the historical development of design, through the exploration of graphic arts history while engaging in hands-on problem solving and visual experimentation to produce real world graphic arts projects. They will engage in a comprehensive exploration of the various aspects of visual communication including theory, technology and practice. They will critically observe their visual environment, solve design problems, and influence behavior through the use of graphic design.
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Advanced Graphic Design students will gain a progressive understanding of theory and concepts of visual communication used to present information or promote a message
to a consumer driven market. This course will build upon techniques developed in previous coursework including fundamental principles and elements of visual communication and the historical development of design through exploring graphic art history. Students will explore, in an independent manner, the various facets of visual communication including the principles of design and layout, design theory, advertising principles, technology and practice. They will practice the art of conceptualizing projects, reinventing clichés, distilling complex information, and motivating an audience. Students will be able to apply skills learned in previous classes such as typography, image development, layout, manipulating photographs, and creating digital artwork. Advanced Graphic Design projects may include: logos, posters, brochures, billboards, flyers, websites and packaging. Students will be assessed on their use of the elements and principles of design, concept originality, workmanship, ability to analyze competitor approaches, and technical proficiency in each project undertaken. Students will prepare individual portfolios suitable for presentation for transfer to another college, art school, client or job interview. Students skills will be enhanced through experiences that simulate the graphic design industry using school-based and work-based learning opportunities. This is the final course in the ROP Graphic Design pathway.
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Advanced Graphic Design students will gain a progressive understanding of theory and concepts of visual communication used to present information or promote a message
to a consumer driven market. This course will build upon techniques developed in previous coursework including fundamental principles and elements of visual communication and the historical development of design through exploring graphic art history. Students will explore, in an independent manner, the various facets of visual communication including the principles of design and layout, design theory, advertising principles, technology and practice. They will practice the art of conceptualizing projects, reinventing clichés, distilling complex information, and motivating an audience. Students will be able to apply skills learned in previous classes such as typography, image development, layout, manipulating photographs, and creating digital artwork. Advanced Graphic Design projects may include: logos, posters, brochures, billboards, flyers, websites and packaging. Students will be assessed on their use of the elements and principles of design, concept originality, workmanship, ability to analyze competitor approaches, and technical proficiency in each project undertaken. Students will prepare individual portfolios suitable for presentation for transfer to another college, art school, client or job interview. Students skills will be enhanced through experiences that simulate the graphic design industry using school-based and work-based learning opportunities. This is the final course in the ROP Graphic Design pathway.
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Digital 3-D Modeling and Animation is a CTE course encompassing both technical and theoretical facets of the three dimensional (3D) animation process. 3D Animation is for students who are interested in the various concepts and possibilities of 3D Animation as it relates to the visual arts, game design, being a creative communication/language medium, business and career concepts and the potential as a career.
Students develop the necessary conceptual understanding and skills to create, analyze, and appreciate professional level 3D modeling and animation in the digital arts. This class covers the 3D animation process, professionally referred to as the animation pipeline, from concept design to final rendering, while at the same time focusing on a comprehensive understanding of the theory and history of animation these technical skills are based on. Students will be instructed on how to plot, script, storyboard, present and create animated projects using various modeling and animation techniques within a variety of professional software (such as Blender, Adobe Photoshop, Adobe Premiere, Adobe After Effects). Storyboards, mechanics of motion, camera techniques, 3D Animation, modeling, texturing and advance rendering techniques will be an integral part of the course.
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Digital 3-D Modeling and Animation is a CTE course encompassing both technical and theoretical facets of the three dimensional (3D) animation process. 3D Animation is for students who are interested in the various concepts and possibilities of 3D Animation as it relates to the visual arts, game design, being a creative communication/language medium, business and career concepts and the potential as a career.
Students develop the necessary conceptual understanding and skills to create, analyze, and appreciate professional level 3D modeling and animation in the digital arts. This class covers the 3D animation process, professionally referred to as the animation pipeline, from concept design to final rendering, while at the same time focusing on a comprehensive understanding of the theory and history of animation these technical skills are based on. Students will be instructed on how to plot, script, storyboard, present and create animated projects using various modeling and animation techniques within a variety of professional software (such as Blender, Adobe Photoshop, Adobe Premiere, Adobe After Effects). Storyboards, mechanics of motion, camera techniques, 3D Animation, modeling, texturing and advance rendering techniques will be an integral part of the course.
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Advanced Commercial Photography is an intermediate level course which builds on the fundamentals mastered in Commercial
Photography 1, and explores the use of technology, lighting, editing, deeper exploration in photo history and the art of photography.
Advanced Commercial Photography is a classroom based course which will give the student an extensive overview of the intermediate principles of photography, as well as the equipment used. The student will express themselves through photography by completing
various assignments in a challenging and creative atmosphere. The student will acquire an appreciation of the contributions of
photography to modern society. Students will develop a lifelong interest in photography, as well as develop a professional portfolio of
work that reflects knowledge of job acquisition skills and employer expectations for retaining a job.
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Advanced Commercial Photography is an intermediate level course which builds on the fundamentals mastered in Commercial
Photography 1, and explores the use of technology, lighting, editing, deeper exploration in photo history and the art of photography.
Advanced Commercial Photography is a classroom based course which will give the student an extensive overview of the intermediate principles of photography, as well as the equipment used. The student will express themselves through photography by completing
various assignments in a challenging and creative atmosphere. The student will acquire an appreciation of the contributions of
photography to modern society. Students will develop a lifelong interest in photography, as well as develop a professional portfolio of
work that reflects knowledge of job acquisition skills and employer expectations for retaining a job.
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This student-centered course will apply advanced film production (including pre and post production) activities to real-world settings
and media. This project-based course will examine specific uses of film and video technology in various entertainment and industry sectors. Students receive advanced training in pre- and post-production jobs and competencies, current and emerging technologies, and the collaborative nature of the creative process involved in video production.
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This student-centered course will apply advanced film production (including pre and post production) activities to real-world settings
and media. This project-based course will examine specific uses of film and video technology in various entertainment and industry sectors. Students receive advanced training in pre- and post-production jobs and competencies, current and emerging technologies, and the collaborative nature of the creative process involved in video production.
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This course is designed to explore the advanced concepts and methods of studio production. The goal of the course is to further the students’ understanding of studio production operations. This will be accomplished through lectures, presentations, demonstrations, samples, readings, video tutorials, studio practice, critiques, and assignments and student reflection. Moreover, students’ ability to collaborate will be challenged through working in groups to design, create, present, and critique visual and digital media projects that will entertain, persuade and inform audiences.
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This course is designed to explore the advanced concepts and methods of studio production. The goal of the course is to further the students’ understanding of studio production operations. This will be accomplished through lectures, presentations, demonstrations, samples, readings, video tutorials, studio practice, critiques, and assignments and student reflection. Moreover, students’ ability to collaborate will be challenged through working in groups to design, create, present, and critique visual and digital media projects that will entertain, persuade and inform audiences.
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This course presents an overview of the game development process including important current, historical, cultural, and economic perspectives that impact the game design industry today. Students will learn game development from the basic elements of the process including platforms, goals and genres, player elements, story and character development, gameplay aspects, and game elements that include levels, interface, and audio. Students will develop and refine skills in design, animation, graphic imaging, coding and multimedia production to prepare for employment, advanced training, or higher education in project or software design.
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This course presents an overview of the game development process including important current, historical, cultural, and economic perspectives that impact the game design industry today. Students will learn game development from the basic elements of the process including platforms, goals and genres, player elements, story and character development, gameplay aspects, and game elements that include levels, interface, and audio. Students will develop and refine skills in design, animation, graphic imaging, coding and multimedia production to prepare for employment, advanced training, or higher education in project or software design.
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In this course, students will lead the broadcast and production of live events at their school (aside from traditional school announcements) including sports, special events and performances. Students will learn about the wide range of camera, audio, networking systems, switchers and other gear that allow for multi- camera productions. Production and promotion of events will also be part of the experience with this course. Students will also learn the basics of being a sportscaster or announcer who reports on events in real time by providing running commentary as a play-by-play announcer or color commentator/analyst. Due to the intense competition for entering the broadcasting business, hands-on training and experience is crucial. This course will provide the skills and understanding students need to have an advantage in this highly competitive career path.
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In this course, students will lead the broadcast and production of live events at their school (aside from traditional school announcements) including sports, special events and performances. Students will learn about the wide range of camera, audio, networking systems, switchers and other gear that allow for multi- camera productions. Production and promotion of events will also be part of the experience with this course. Students will also learn the basics of being a sportscaster or announcer who reports on events in real time by providing running commentary as a play-by-play announcer or color commentator/analyst. Due to the intense competition for entering the broadcasting business, hands-on training and experience is crucial. This course will provide the skills and understanding students need to have an advantage in this highly competitive career path.
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Advanced Dance Production is designed for the experienced dancer to apply choreographic skill and performance experience to create, produce, and mount a full-scale theatrical dance production for public performance. This course includes instruction on stage makeup techniques, costume construction, lighting design, stagecraft, advertising, budget development, and front of the house management. Students have the opportunity to perform, direct, create props and set pieces, design costumes, and manage the business of a full scale dance production in the fall semester. In the spring semester, students will choreograph a full length production, including responsibility for organization of the rehearsal process and carrying out the artistic vision of the director while mounting the production. This is a capstone course.
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Advanced Dance Production is designed for the experienced dancer to apply choreographic skill and performance experience to create, produce, and mount a full-scale theatrical dance production for public performance. This course includes instruction on stage makeup techniques, costume construction, lighting design, stagecraft, advertising, budget development, and front of the house management. Students have the opportunity to perform, direct, create props and set pieces, design costumes, and manage the business of a full scale dance production in the fall semester. In the spring semester, students will choreograph a full length production, including responsibility for organization of the rehearsal process and carrying out the artistic vision of the director while mounting the production. This is a capstone course.
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(ROP) Visual Communications introduces students to fundamental concepts of art and graphic design. Students examine the elements and principles of design, color theory, and typography through a series of two- and three-dimensional design projects that emphasize research, analysis, the creative process, critical examination of work, and application of historic and contemporary styles. Students apply design concepts to create and manipulate digital images. Inactive after 19/20 school year.
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(ROP) Visual Communications introduces students to fundamental concepts of art and graphic design. Students examine the elements and principles of design, color theory, and typography through a series of two- and three-dimensional design projects that emphasize research, analysis, the creative process, critical examination of work, and application of historic and contemporary styles. Students apply design concepts to create and manipulate digital images. Inactive after 19/20 school year.
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Drone Operations II is the second-year course in the drone pathway sequence. Within this course, students will take the skills
learned in Drone Operations I and apply them to the unique needs of multiple industry sectors- placing emphasis on the application
of drone piloting skills to unique tasks and situations common to drone specific jobs. In addition, students will learn entrepreneurial
skills in marketing and business to develop necessary skills in the drone operations market. Also, students enrolled in this course will
continue to expand and develop their drone piloting skills that will prepare them to take the FAA Remote Pilot Certification Exam, Part
107 at the end of this course. Students will also be preparing throughout the year to take the Adobe Premiere Pro credential exam.
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Drone Operations II is the second-year course in the drone pathway sequence. Within this course, students will take the skills
learned in Drone Operations I and apply them to the unique needs of multiple industry sectors- placing emphasis on the application
of drone piloting skills to unique tasks and situations common to drone specific jobs. In addition, students will learn entrepreneurial
skills in marketing and business to develop necessary skills in the drone operations market. Also, students enrolled in this course will
continue to expand and develop their drone piloting skills that will prepare them to take the FAA Remote Pilot Certification Exam, Part
107 at the end of this course. Students will also be preparing throughout the year to take the Adobe Premiere Pro credential exam.
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Students will learn the principles of graphic design while creating both digital and print graphics. Students will create logos and design a variety of design projects. Students will learn Adobe Photoshop, Adobe Illustrator, Macromedia Fireworks, and Macromedia Freehand and/or open-source graphics software. This is a concentration level CTE course.
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Students will learn the principles of graphic design while creating both digital and print graphics. Students will create logos and design a variety of design projects. Students will learn Adobe Photoshop, Adobe Illustrator, Macromedia Fireworks, and Macromedia Freehand and/or open-source graphics software. This is a concentration level CTE course.
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Students will learn the principles of graphic design while creating both digital and print graphics. Students will create logos and design a variety of design projects. Students will learn Adobe Photoshop, Adobe Illustrator, Macromedia Fireworks, and Macromedia Freehand and/or open-source graphics software. This is a concentration level CTE course.
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Students will learn to work in a professional environment. They will produce videos incorporating sound, animation, and special effects. Video production includes scripting, storyboarding, recording, and editing. The emphasis is on increasing students’ communication skills through the use of video technology. This is a CTE capstone level course, leading to industry certification.
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Students will learn to work in a professional environment. They will produce videos incorporating sound, animation, and special effects. Video production includes scripting, storyboarding, recording, and editing. The emphasis is on increasing students’ communication skills through the use of video technology. This is a CTE capstone level course, leading to industry certification.
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Students will learn to work in a professional environment. They will produce videos incorporating sound, animation, and special effects. Video production includes scripting, storyboarding, recording, and editing. The emphasis is on increasing students’ communication skills through the use of video technology. This is a CTE capstone level course, leading to industry certification.
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Students will learn to create animations and apply the principles of animation through the visual electronic art form of 2D animation. Storyboarding, character development, basic terminology, as well as, the historical development and cultural influences on the field of animation will be explored. This is a CTE capstone level course, leading to industry certification.
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Students will learn to create animations and apply the principles of animation through the visual electronic art form of 2D animation. Storyboarding, character development, basic terminology, as well as, the historical development and cultural influences on the field of animation will be explored. This is a CTE capstone level course, leading to industry certification.
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Students will learn to create animations and apply the principles of animation through the visual electronic art form of 2D animation. Storyboarding, character development, basic terminology, as well as, the historical development and cultural influences on the field of animation will be explored. This is a CTE capstone level course, leading to industry certification.
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(eLearning) This is a concentrator course in the Design, Visual, and Media Arts pathway. Topics include digital camera operations, lighting techniques, aesthetics, Photoshop, Lightroom, and portfolio development. This course will also cover art history topics to include a brief history of photography, contemporary photography, and commercial photographers. Students will explore exposure systems using aperture, shutter speed, and ISO combinations. Digital cameras with adjustable f-stops and shutter speeds, memory cards, and re-writable memory devices (SD cards and flash drives) will be used.
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The purpose of this course is for self-motivated students who wish to pursue a career in a design related field. Students will continue to develop their skills as graphic artists by exploring how the Elements of Art and Principles of Design are used in visual communication. They will explore the historical development of design, through the exploration of graphic arts history while engaging in hands-on problem solving and visual experimentation to produce real world graphic arts projects. They will engage in a comprehensive exploration of the various aspects of visual communication including theory, technology and practice. They will critically observe their visual environment, solve design problems, and influence behavior through the use of graphic design.
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The purpose of this course is for self-motivated students who wish to pursue a career in a design related field. Students will continue to develop their skills as graphic artists by exploring how the Elements of Art and Principles of Design are used in visual communication. They will explore the historical development of design, through the exploration of graphic arts history while engaging in hands-on problem solving and visual experimentation to produce real world graphic arts projects. They will engage in a comprehensive exploration of the various aspects of visual communication including theory, technology and practice. They will critically observe their visual environment, solve design problems, and influence behavior through the use of graphic design.
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This student-centered course will apply advanced film production (including pre and post production) activities to real-world settings
and media. This project-based course will examine specific uses of film and video technology in various entertainment and industry sectors. Students receive advanced training in pre- and post-production jobs and competencies, current and emerging technologies, and the collaborative nature of the creative process involved in video production.
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This student-centered course will apply advanced film production (including pre and post production) activities to real-world settings
and media. This project-based course will examine specific uses of film and video technology in various entertainment and industry sectors. Students receive advanced training in pre- and post-production jobs and competencies, current and emerging technologies, and the collaborative nature of the creative process involved in video production.
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This student-centered course will apply advanced film production (including pre and post production) activities to real-world settings
and media. This project-based course will examine specific uses of film and video technology in various entertainment and industry sectors. Students receive advanced training in pre- and post-production jobs and competencies, current and emerging technologies, and the collaborative nature of the creative process involved in video production.
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Digital 3-D Modeling and Animation is a CTE course encompassing both technical and theoretical facets of the three dimensional (3D) animation process. 3D Animation is for students who are interested in the various concepts and possibilities of 3D Animation as it relates to the visual arts, game design, being a creative communication/language medium, business and career concepts and the potential as a career.
Students develop the necessary conceptual understanding and skills to create, analyze, and appreciate professional level 3D modeling and animation in the digital arts. This class covers the 3D animation process, professionally referred to as the animation pipeline, from concept design to final rendering, while at the same time focusing on a comprehensive understanding of the theory and history of animation these technical skills are based on. Students will be instructed on how to plot, script, storyboard, present and create animated projects using various modeling and animation techniques within a variety of professional software (such as Blender, Adobe Photoshop, Adobe Premiere, Adobe After Effects). Storyboards, mechanics of motion, camera techniques, 3D Animation, modeling, texturing and advance rendering techniques will be an integral part of the course.
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The purpose of this course is for self-motivated students who wish to pursue a career in a design related field. Students will continue to develop their skills as graphic artists by exploring how the Elements of Art and Principles of Design are used in visual communication. They will explore the historical development of design, through the exploration of graphic arts history while engaging in hands-on problem solving and visual experimentation to produce real world graphic arts projects. They will engage in a comprehensive exploration of the various aspects of visual communication including theory, technology and practice. They will critically observe their visual environment, solve design problems, and influence behavior through the use of graphic design.
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The purpose of this course is for self-motivated students who wish to pursue a career in a design related field. Students will continue to develop their skills as graphic artists by exploring how the Elements of Art and Principles of Design are used in visual communication. They will explore the historical development of design, through the exploration of graphic arts history while engaging in hands-on problem solving and visual experimentation to produce real world graphic arts projects. They will engage in a comprehensive exploration of the various aspects of visual communication including theory, technology and practice. They will critically observe their visual environment, solve design problems, and influence behavior through the use of graphic design.
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