CAREER TECHNICAL EDUCATION (CTE)
Information and Communication Technology (ICT) Industry

Department Overview

Standards, which are aligned to the Common Core State Standards. Instruction reinforces core skills in reading, writing, speaking, listening, and mathematics. Course instruction emphasizes career ready practices in communication, ethics, interpersonal/team skills, critical thinking and problem solving, safety, technology, and employability skills.

All CTE courses offered through the North Orange County Occupational Program (NOCROP) program have been assigned a course code number, a major course title or abbreviation, and a three character room number designation which will identify the location of the student's placement. This system has been coordinated with the Anaheim Union High School District's Information Systems Department, and is used by all senior high schools when students are scheduled in selected ROP areas of instruction.

 


0757 ADVANCED BUSINESS SYSTEMS/TECH
11th - 12th
10.0 credits
Recommendation: None.


Students will develop advanced skills using Microsoft User Specialist (MOS) Program courseware. After completing the class projects, students will be prepared to take the Core Level Microsoft Office User Specialist Exams for Microsoft Word, Excel, Access, and PowerPoint. Students will also develop multimedia and advanced skills in computer graphics, desktop publishing, and Web page design. This is a CTE capstone level course, leading to industry certification.



0779 VIDEO GAME DESIGN & DEVELOP P
11th - 12th
10.0 credits
Successful completion of (AP) Computer Science Principles or Digital Animation. Satisfies the Digital Literacy graduation requirement.
UC - "G" Approved

This course serves as the Capstone Course for students in either of two CTE Pathways: Design, Visual, and Media Arts or Games and Simulations. A video game is a combination of art, story, and coding, and this course will tap on students’ talents in all of these areas. Students will learn to think critically about the role technology plays in the design, production, dissemination, and use of games and game technologies. Just like those in the video game industry, students will use design and technology as tools as they work in teams to design and produce playable video games. At the end of the course, students will be encouraged to seek certification as a Unity Certified Developer.



0781 MOBILE APP DEVELOPMENT P
11th - 12th
10.0 credits
Successful completion of Exploring Computer Science and/or AP Computer Science course. Satisfies the Digital Literacy requirement.
UC - "G" Approved

This course serves as the capstone course for students in the Software and Systems Development Pathway. The course will introduce students to application development for mobile devices via programming. Students will learn about the various constraints facing mobile application designers, both with respect to hardware and with respect to user expectation. Additionally, students will also learn about concepts at the core of modern mobile computing, such as software and data distribution models. The course focuses on using the Android OS as the development platform, but the concepts covered in the course are platform independent. The course starts with a 6-week course on the App Inventor platform. Then students will be introduced to the Java programming language, Android Studio, and the Android SDK and APIs.



0890 COMPUTER TECHNOLOGY 1
9th - 12th
10.0 credits
A grade of "C" or better in Computer Science I, or teacher recommendation. Satisfies the Digital Literacy graduation requirement.


Students will develop skills to approach computer problems from a system analyst's perspective. In order to understand and trouble shoot situations, students will be introduced to networking, computer programming, maintenance and repair, a brief overview of computer applications, multi media, computer graphics, as well as operating systems. Programming includes creating web pages and writing object-oriented programming codes.



0900 AP COMPUTER SCIENCE A
10th - 12th
10.0 credits
Recommendation: None.
UC - "G" Approved

AP Computer Science A emphasizes programming methodology with a concentration on problem solving and algorithm development. It includes the study of data structures and abstraction. This course is meant to be the equivalent of a first-semester course in computer science at the college level.



0901 or 0901E (eLearning) AP COMP SCIENCE PRINCIPLES
10th - 12th
10.0 credits
Successful completion of Exploring Computer Science(P). Satisfies the Digital Literacy graduation requirement.
UC - "G" Approved

This Code.org course is more than a traditional introduction to programming. It is a rigorous, engaging, and approachable course designed to teach students how computer science is transforming the world we live in and how they can use computer science in their own lives, studies, and in collaboration with others.



0908 or 0908E (eLearning) EXPLORING COMPUTER SCIENCE P
9th - 12th
10.0 credits
Satisfies the Digital Literacy graduation requirement.
UC - "G" Approved

Exploring Computer Science is the Code.org introductory level course in a sequence of courses designed to introduce students to the field of computer science. Rather that focusing the entire course on learning particular software tools or programming languages, the course is designed to focus on computing ideas such as: interface design, limits of compters, problem-solving, web pages, programming, robotics, as well as societal and ethical issues. Students will also learn to understand why certain tools or languages might be utilized to solve particular problems and when to use them.



5712 CYBER LITERACY 1 P
9th - 12th
10.0 credits
Satisfies the Digital Literacy graduation requirement.
UC - "G" Approved

Cyber Literacy is a hands-on curriculum that builds a strong cyber foundation for high school students. The course introduces students to cyber by blending robotics, programming, electricity, and elements of liberal arts. Students learn about the opportunities, threats, responsibilities, and legal constraints associated with operating in cyberspace. Throughout the course, students learn the basics of electricity, programming, and networking as well as develop critical thinking skills. Cyber Literacy lays a foundation for further exploration into STEM and cyber-related topics.



5714 CYBER LITERACY 2 P
10th - 12th
10.0 credits
Successful Completion of Cyber Literacy 1 P. Satisfies the Digital Literacy graduation requirement.
UC - "G" Approved

Cyber Literacy II is a project-driven curriculum that expands a student’s understanding of cyberspace through two primary topics: systems engineering and liberal arts. The Cyber Literacy II course builds upon fundamental cyber skills developed in Cyber Literacy and challenges students to go deeper into the world of cyberspace. Students will utilize a microcontroller to construct complex systems that bring together a variety of components and will identify real-world connections as they discuss the liberal arts/ humanities crossovers that exist with today’s technologies. Many aspects of science, engineering, technology, and mathematics are discussed throughout each of the projects. Students are challenged to create flowcharts with each build as well as read schematics instead of relying on wiring diagrams.


 

 

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